Senior Environment Artist on Killing Floor 3 with Tripwire Interactive.
• Prop Art creation in both unique and midpoly workflow.
• RGB Mask creation and weighted normals.
• Architectural / Modular kit creation.
• Implementation / set dressing in Unreal Engine 5.
• Blueprint Creation.
• Weekly meetings with Art-Direction and other departments.
• Daily Updates.
• Optimization of map art.
Under strict NDA.
All rights reserved to Tripwire Interactive LLC.
https://www.killingfloor3.com/